More information. Download Download Friday Night Funkin. Comments Log in with itch. Diente1deleche 20 days ago. AlexCibotaru 84 days ago. Junkability 99 days ago. Yukiko 76 days ago. Normal FNF cant handle too many notes together. CarlDaGameDev days ago. JovanTheCoder days ago. It's now completely stable. Removed the perma-cheat traits, as they have been unnecessary since V1.
No longer bugs out when you switch to a different weapon or a ranged weapon. Added terraforming functionality to Delete Mode. Delete Mode bugfixes galore! Fixed incorrect riverside shack coordinates. Some internal code tweaks. Should now work for floors that are above the ground layer, and won't cause issues when deleting stairs. Added the Barricade Mode option.
Prepped the mods core to have the ability of "saving" cheats as in, the mod will remember what cheats you had on, and enable them accordingly. It now uses CheatCore. Added the Compass option. You can set and mark down a location, and you can set custom locations that save. Added about 50 or so presets for the Compass option Most of Muldraugh, Westpoint, and all of Dixie Delete Mode is now more efficient, you can hold down the X key to continue deleting.
Fixed the Infinite Durability option. Now fully supports multiplayer! However, it has many features in place to prevent it from working for non-admins. Time Warp is no longer buggy and unstable. It will now use the old zombie spawning method for B31 and below, and the new one for B32 and above.
The previous method was clunky and only detected B32 or B31, so this should work with all future updates now. Zombie brush is less clunky. It's now smart enough to enable itself if you select a number of zombies to spawn when it's disabled.
No more having to click the amount of zombies you want to spawn and having to re-open the menu just to enable it. Added a little secret V1. Zombie Brush now works on Build Removed vanilla file overrides that were previously necessary for infinite ammo. Infinite ammo also no longer requires a bullet to be loaded already.
Reworked the Perk Cheat. You can now pick a specific level to level a perk to, and gives you perk points accordingly meaning that you can max a skill without receiving a retarded amount of perk points Added Refill Ammo. Reworked Fire Brush and Zombie Brush to be accurate at any zoom level. Added Delete Mode. When toggled, press X to delete the object your mouse is over. Rewrote most of the cheats to work with the new toggle.
Prepared for full Build 32 support. Disabled Zombie Brush in Build When enabled, click anywhere to start fire. Made Time Warp more useful. You can now change the month, day, and year. Made the skill max menu more efficient. Replaced the old zombie spawn option with the new zombie brush. In celebration, here's a massive update: Added a melee insta-kill option. Added a WIP prevent death option.
Added a repair weapon option. Added an infinite weapon durability option. Added a ghost mode option. Added the time warp menu. Added the Max XP menu.
You can now max individual skills! Added more zombie spawning options. No reload now works, but not as fast as a machine gun. Cleaned up and commented my code. I cleaned up my code a LOT, as when I started this mod I had no idea how to code and didn't bother formatting my code to make it easier to read.
Feel free to take a peek inside, it shouldn't make your eyes bleed now V1. Added a heal option. Added a W. P run fast option. It's just a placeholder for now. Added a permanent unlimited carry weight cheat trait.
Fixed the perma-cheat traits. I accidentally put them under the same function that applies the rest of the cheats. They're now in a separate function that is called by Events. Add, instead of Events.
Note: The next few updates might also be mini-updates, as I don't really have anything else left to add here but a bit of polish and bug fixing. Suggestions would be appreciated!
From my testing it's pretty bug free right now, but it only works for the shotgun, and still has a tiny bit of a delay. It still fires pretty fast when you hold down the fire button, though.
Fixed a bug where shotguns always have infinite ammo, even if it's not toggled. Note: Sorry for the mini update. I hate doing them as they seem a bit spammy, but the shotgun ammo bug was kind of gamebreaking for a mod that is only supposed to change things when you want it to.
For example, even if you enabled one of the cheats successfully, it would say it was disabled because I accidentally set the enabled notification to say disabled. Whoops again Infinite ammo now works! Provided that you already have at least one bullet loaded, you never run out, and pistols can unintentionally act as SMGs if you hold down the shoot button. Download Sponge Granny 3 Mod apk for Android. Granny 3 is an arcade game play for all players. Tenga cuidado con la esponja Granny 3 mod.
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